Skinned FEM with fur sim on top. Fully procedural tentacle contraction driven by orb position. Tutorial for this effect is available! Experimenting with layered setups in FEM. Procedurally generated structure and randomly twitching muscles. Basic FEM inchworm setup with a variety of embedded geometry for fun. Using FEM to periodically contract the fingers. No bones, hence the unnatural bending. Related Leave a Reply Cancel reply Enter your comment here... Fill in your details below or click an icon to log in: Email (required) (Address never made public) Name (required) Website You are commenting using your WordPress.com account. ( Log Out / Change ) You are commenting using your Facebook account. ( Log Out / Change ) Cancel Connecting to %s Notify me of new comments via email. Notify me of new posts via email. Δ Post navigation Previous Previous post: Sci-fi DestructionNext Next post: Roll Em Up
Leave a Reply