Fully procedural / dynamic ragdoll slicing. Cut, remesh, and recapture all handled inside DOPs. Uses a custom bone and capture system. Not perfect, but awfully fun. Related Leave a Reply Cancel reply Enter your comment here... Fill in your details below or click an icon to log in: Email (required) (Address never made public) Name (required) Website You are commenting using your WordPress.com account. ( Log Out / Change ) You are commenting using your Facebook account. ( Log Out / Change ) Cancel Connecting to %s Notify me of new comments via email. Notify me of new posts via email. Δ Post navigation Previous Previous post: Orbital BombardmentNext Next post: Flip-Pyro Interactions
Leave a Reply